Music like (Toilet) Water- What happens to the rest of us

ipod-toilet-roll.jpg Unless you have been hiding under a rock over the past week or so, you already know that Warner has tasked Jim Griffin (former head of Geffen digital) with designing a scheme whereby Internet Service Providers will charge a premium fee to customers ( a music tax if you will) in exchange for unlimited P2P and Torrent streaming of Major Label content. They have dubbed the initiative "Feels like Free"... or "One Big Tip Jar" that all of the labels and artists would divvy up.

I have kept quiet for much of this discussion as I tried to dissect the various commentary from the blogosphere and come up with my own take on the situation. Well here it is...

This concept (while utopian) is a good one if you can excuse the fact that the very same labels that sued Shawn Fanning's (Napster) tail off 6 years ago because of the evil nature of P2P are now endorsing it and wanting to take P2P to market. This move is a day late and a dollar short. I do not understand why our industry takes so long to jump onto popular tech initiatives. I mean... I would have been selling digital music on Myspace 3 years ago if I had been in a place to make such a decision. This whole concept (rooted in the Future of Music) of music being all around us... in our lives in every possible way is a good one. The problem is how do we legitimize it? I know that is what Warner and the isp's are trying to do, but I fear it is the wrong way to do it. I am concerned about what happens to legitimate e-tailers. What about iTunes revenues? What about eMusic? Will the checks coming from these giants start to diminish when everything is flowing like water? I think so... Than we are in a worse quandary than we are in now. Furthermore... where are the independents in this? When we have a giant pool of revenue to be split by the majors and the independents, I am afraid our little slice of the pie just might not be enough to justify this huge change in business model.

On a positive note, I am glad that the majors are looking at opportunities such as this. It often takes a major player to be the catalyst for change. I just wish they would find a more feasible model.

links for 2008-04-02

Guitar Hero is for Losers

Alright, it that title doesn't pull you in, you probably have not yet put down your sega genesis controller and are still thrilled with 16 Bit video games.

For the uninitiated, Guitar Hero is the video game phenom that has swept the nation over the past year or so. With several incarnations it was a great way for the everyday little guy to overcome his lack of talent and ambition only to be a star in his own mind for the entirety of "Bulls on Parade." I have to admit, I own Guitar Hero III and have played it a bit, but as I sat in my living room strumming along to my favorite rock songs it hit me all of a sudden... If I spent nearly the amount of time learning how to actually play the guitar that I have spent fiddling with this nifty controller gizmo, I would probably be an alright guitar player... and might actually be able to play those hits of yore.

This annoyance has been bouncing around my head for a few months now, but today several articles popped up on my Google reader that really made this whole subject boil over for me. According to an article I cannot seem to find, now that I am writing (should have tagged it for delicious), the Guitar hero franchise has brought in over 1 Billion Dollars for Activision. Being a capitalist pig, I am normally thrilled to hear of a company's successes, but this financial report was then followed with the fact that Fender, one of the largest guitar manufacturers in the World turned in a measly few hundred Million Dollars last year. You mean the cheap fake guitars outsold the real ones...? What kind of effed up Wal-Mart society have we turned into?

So in protest, I have been scouring the internet for good links to Guitar Hero blog posts and news stories and have assembled them here for good measure. I think after all of this, I am going to go buy myself a guitar and actually practice... that way if I want to call myself a "Guitar Hero", the title will be warranted.

Gods of Guitar Hero

Lego Guitar Hero

Tools for the real Guitar Hero

And the best use I've seen yet for the Guitar Hero